Quake3 Arena entity definition file for Q3Radiant
Based on draft by Suicide 20 7.30.99 and inolen 9-3-99
Upgraded by Eutectic: eutectic@ritualistic.com
(visible models added by raYGunn - paths provided by Suicide 20)
(terrain information added to func_group entity by Paul Jaquays)
Q3Map2 entities/keys added by ydnar
Additional Q3Map2 and Q3A PR 1.32 entities/keys added by Obsidian
Entities.def for GtkRadiant 1.4 and ZeroRadiant 1.6
Entities.ent for GtkRadiant 1.5
Version: 1.7.2
Updated: 2010-01-01




INSTALLATION:

GtkRadiant, all versions except 1.5:
* Install "entities.def" to "Q3\baseq3\scripts\"

GtkRadiant 1.5:
* Install "entities.def" to "Program Files\GtkRadiant 1.5.0\q3.game\baseq3"




VERSION HISTORY:


Version 1.7.2 (Obsidian 2009-12-23)

* Various version house-cleaning
* gametype key (Thanks AEon & sock)
* targetShaderName & targetShaderNewName keys
* Q3Map2 "_targetname" for func_ entities changed to "targetname"
* misc_model : _remap edited for multiple shaders (Thanks $NulL)
* Layout and wording consistency fixes (Thanks AEon)
* target_delay : delay explained


Version 1.7 (Obsidian 2004-05-15)

* Updates for Q3Map2 and PR 1.32
* light : _deviance, _samples, _filter, _filterradius, _anglescale
* misc_model : CLIPMODEL, FORCEMETA
* misc_portal_camera : NOWOBBLE (Q3A Point Release 1.32)
* trigger_hurt : TOGGLE


Version 1.6 (ydnar 2003-11-28)

* Updates for Q3Map2
* _decal (NEW)
* _skybox (NEW)
* light : _sun, fade, scale
* lightJunior (NEW)
* Removal of vlight keys
* ... and more